deviant ART

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Johnny Cash WIP by ~WantedMan:iconWantedMan:


©2006-2008 ~WantedMan
Details
Submitted: Aug 23, 2006
Image Size: 267 KB
Resolution: 1574×1822
Comments: 8
Favourites & Collections: 0

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Artist's Comments

Hi every body from DA, this is my first realistc head modeled in Maya and post detailed on Zbrush, i'ts not so realistic yet because I'm still learning the features of Zbrush and I'll apply these features in this model soon, I hope I finish it this weekend.

Every C&C are welcome!!!

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~Digit82:iconDigit82: Aug 23, 2006, 1:35:25 PM
WOW! Great work! Nurbs or polys?
~WantedMan:iconWantedMan: Aug 24, 2006, 4:45:34 AM
high polygon!!! I started with one low poly mesh and then I transformed into one high poly in Zbrush to get finer details on the skin surface
~WantedMan:iconWantedMan: Aug 24, 2006, 4:58:06 AM
correction! After exporting the base mesh to Zbrush I work with subdvision, than I turn back to Maya and convert it to a high poly surface or use it as a displacement map
~Digit82:iconDigit82: Aug 24, 2006, 7:32:40 AM
OK, so it ended up as a polygon model. It looks really GOOOOD!
Thanks!! :D
~Digit82:iconDigit82: Aug 24, 2006, 1:17:45 PM
you are welcome!!! kee it up!
~gus-kitagawa:icongus-kitagawa: Aug 29, 2006, 6:27:24 AM
pqp, hein!
mto bom, cara!
é isso aí!

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mail: gus.kitagawa@gmail.com